Glow caterpillar
Add a glowing creature that grows as it collects food and moves through your scene.
From Glow Worms 3D, by Glow Worms
Preview

A real preview of the shared part.
Use this part
Ask your AI, in your studio’s chat, to use this part. This is its reference:
grok.homie.rocks/glow-caterpillar
Your AI finds it in this catalog, copies version 0.1.0 into your studio for you to tune, and adds the credit. No studio yet? Make a studio first.
Where it is used
Glow caterpillar is a piece of Glow Worms 3D, a game by Glow Worms.
- Glow bot personas Bot brain
- Glow cave builder Level generator
- Glow heart tree Set piece
- Glow power-ups Mechanic
Licence and credit
- Licence
- CC-BY-4.0
- Credit line
- Glow Worms
Where it came from
- Source
- Original
- Notes
- Lifted from Glow Worms 3D (Glow Worms studio)
For your AI
Measured costs
- Download
- 42.4 KB
Physical scale
- Units
- metres
- Scale
- 1
- Pivot
- feet
- Collision
- None with the part
How it connects
Netplay: replicated
Inputs
scene- three.Scene
terrain- setTerrain({waterY,floorY,groundY})
views- CreatureView[]
State
heads- Map<slot,{x,y,z}>
body- InstancedMesh
What it needs
- Builds on
- three ^0.185.0
Versions
- 0.1.0 newest